With Resident Evil Requiem, we focused on enhancing the presentation quality of the protagonist through an upgraded version of RE Engine to deepen the player’s immersion in horror. For example, each individual strand of hair and beard is rendered as a polygon, allowing it to move realistically in response to body motion and wind. The way light passes through his hair changes depending on how the strands of hair are overlapped as well. This detailed expression of texture is one of the many details that we would especially love for our fans to see.
Гангстер одним ударом расправился с туристом в Таиланде и попал на видео18:08
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Her exhibition - Exercises in Knowing - is now on display at the arts centre in HOME in Manchester until 17 May.